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# Date Author Comment
160 09/08/2008 04:05 Cokeman

A small hack to concatenate several consecutive svc_print packets. A single message can be split up into several svc_print messages, and since we want to print the servername before each message this is a problem. If we don't concatenate we get:
SERVER: helloSERVER: dear HELLO: friend...

159 08/08/2008 20:37 Cokeman

Show which QTV source/client a message is coming from...

154 04/08/2008 02:11 qqshka

1) Some minor security issue was fixed.
2) Changed FS_OpenFile() behavior, if gamedir is NULL then open file as is = do not search it in qw or id1, well, absolute paths are prohibited.
3) Renamed Sys_SafePath to FS_SafePath and Sys_FileExtension to FS_FileExtension and moved to fs.c file....

148 01/08/2008 00:53 qqshka

should fix http://qw-dev.net/issues/show/159

115 30/06/2008 19:35 qqshka

this must fix recently added bug: Can't handle bla bla

108 26/06/2008 16:02 Cokeman

- Bored, so I made shownet 2 show the names of the players that receive an MVD message, and made the mask var show in hex instead.
- Some code cleanup in the parsing loop.

105 23/06/2008 17:15 Cokeman

Just some general code nazism :D

56 29/02/2008 23:55 qqshka

QTV lastcores works now, seems so.

55 29/02/2008 13:47 qqshka

lastscores: bugged, will fix it at home.

18 18/11/2007 02:37 qqshka

Since EZTV is a fork from FTEQTV we can't "play"as we wish with VERSION number and not break compatibility with FTE, so keep it as 1.0. Required extensions from ezQuake we obtain from different version/extension string.

ezQuake 1.9 users need update to latest build to be fully compatible/functional.

1 24/10/2007 14:25 d3urk

Initial commit