Comparison table between QTV and Qizmo observer.

Here are some of the benefits that QTV carries over Qizmo spectating/observing.

Feature QTV Qizmo Notes
Normal chatting yes yes QTV: chat is ~500ms delayed
Talk to players say_game say_game QTV: only during "standby"
Auto-tracking client/serverside serverside Qizmo: only usable for specs (or "cams")
Smooth playback smooth average Qizmo: depends on the ping/pl
Delayed playback ~10 seconds realtime QTV: delay prevents ghosting, ~500ms delay during "standby"
Visible weapon models toggleable depends QTV: enable/disable as you wish, Qizmo: serverside setting
Weapon statistics +cl_wp_stats +wp_stats +cl_wp_stats is configurable and improved +wp_stats
Player tracking anyone depends Qizmo: observer always follows cam, spectator can follow anyone
Stresses server no yes QTV: observers do not take server resources (MVDSV) at all
Maximum spectators thousands ~100 Qizmo: depends on the CPU/bandwidth available
Commentator tracking toggleable always as observer QTV: /cmd follow #ID
Multiview up to 4 screens no QTV: requires cl_multiview capable client (ezQuake)
Playback finetuning yes no
Flood protection yes no Qizmo: ignore_qizmo_spec silences all observers to you
Vulnerable to lag no highly
Ignore properties no yes
HTTP page yes no QTV: can stream live games, demos and can upload demos. Configurable via HTTP.