Activity
From 30/07/2008 to 28/08/2008
27/08/2008
- 22:22 QW-DEV Website Feature #174 (Closed): favicon.ico
- Done.
- 21:52 QW-DEV Website Feature #174: favicon.ico
- Let's use some favicon. Any icon is good to distinguish the site in browser tabs, bookmarks, and so on... I've created some super-simple one, should attached be attached to this item.
- 01:04 KTX Revision 829: now specs able to use +cl_wp_stats aka scr_weaponstats too
- now specs able to use +cl_wp_stats aka scr_weaponstats too
26/08/2008
- 23:08 KTX Revision 828: do not allow powerup predict if there still some powruped player running around, we...
- do not allow powerup predict if there still some powruped player running around, we apply it to quad and pent only, ring and suit are ignored
- 16:37 QTV Revision 164: bugfix: removed redundant newline causing blank line between chat lines (unless cli...
- bugfix: removed redundant newline causing blank line between chat lines (unless clients are using cl_nofake)
- 00:55 QTV Feature #170 (Rejected): tracklist
- Thanks but no thanks. Use follow #ID or do whatever, it is not important who someone is speccing.
- 00:54 QTV Feature #164 (Closed): QTV <-> specs talk
- Right ok, let's see what we got: 1) QTV observers CAN see spectalk during round (messagemode2, say_team) 2) QTV observers can NOT see players' messagemode2/say_teams at any point 3) QTV observer can see players' tp messages 4) bugs bug...
25/08/2008
- 23:01 QTV Bug #173 (Closed): qtv say eats quotes and chars on beginning/end of the line
- i've commited client-side fix for this, let's see what other bugs i've created by it
- 22:10 MVDSV Revision 796: bugfix for double msgs in mvd demos
- bugfix for double msgs in mvd demos
- 22:08 QTV Bug #173: qtv say eats quotes and chars on beginning/end of the line
- When I disabled that check, everything regarding QTV chat was working allright. Can you confirm that this is a client issue and the check mentioned above should be disabled?
- 22:05 QTV Bug #173: qtv say eats quotes and chars on beginning/end of the line
- Did some investigation, sending such say message in the client results in calling MSG_WriteString (&buf, text); where 'text' is 'say "abc' In QTV_Say_f there's code that removes quotes: // get rid of quotes, if any if (s[0] == '\"' && s[(...
- 21:37 QTV Bug #173: qtv say eats quotes and chars on beginning/end of the line
- Trying to send this say message to QTV chat: "abc will eat the first quote and the c letter resulting in: [QTV] JohnNy_cz: ab While it should say [QTV] JohnNy_cz: "abc
- 01:12 KTX Revision 827: gcc warnings fixes
- gcc warnings fixes
24/08/2008
- QTV lookup 1.1
- 21:03 KTX Revision 826: 1) New command "/fp_spec", can be used for toggling spectators chat flood protectio...
- 1) New command "/fp_spec", can be used for toggling spectators chat flood protection, and "k_fp_spec" variable similar to "k_fp". 2) Spectators chat now can be seen in mvd demo, required latest mvdsv.
- 20:59 MVDSV Revision 795: #define BPRINT_IGNOREINDEMO (1<<0) // broad cast print will be not put in demo #de...
- #define BPRINT_IGNOREINDEMO (1<<0) // broad cast print will be not put in demo #define BPRINT_IGNORECLIENTS (1<<1) // broad cast print will not be seen by clients, but may be seen in demo void SV_BroadcastPrintfEx (int level, int flags, char *fmt...
- 17:28 QTV Feature #171: demo downlod over qtv
- 18:26 <@Renzo> all the downloading right now happens from the local qtv machine 18:26 <@Renzo> so maps, whatever, comes from that one machine 18:26 <@Renzo> well I'm sure you know it already 18:26 <@Renzo> but really 18:26 <@Renzo> qtv shouldn...
- 17:23 QTV Feature #172 (Rejected): +/-wp_stats over qtv
- 17:22 QTV Feature #171 (Rejected): demo downlod over qtv
- 17:08 QTV Feature #172 (Closed): +/-wp_stats over qtv
- already done, use +cl_wp_stats in the client
- 17:07 QTV Feature #171: demo downlod over qtv
- You can already download demos from QTV via the HTTP interface.
- 16:50 QTV Feature #172: +/-wp_stats over qtv
- Allows users to see weaponstats like in ktx (+wp_stats -wp_stats)
- 16:32 QTV Feature #171: demo downlod over qtv
- Allows users to download demo over qtv (/cmd dl .)
- 16:24 QTV Feature #170: tracklist
- Allows QTV users to see who is observing which player.
- 06:26 KTX Revision 825: bugfix to my last commit
- bugfix to my last commit
- 06:13 KTX Revision 824: Added prediction of quad and pent while autotracking, basically it means what if th...
- Added prediction of quad and pent while autotracking, basically it means what if there alive players less than in 500 units close to powerup, and there 2 seconds before powerup willing to spawn, and players "visible" to powerup (this part really s...
23/08/2008
- 02:48 KTX Bug #169 (Closed): Autotrack improved
- 02:47 KTX Bug #169: Autotrack improved
- Finally fixed, at least for the most part. Weights seem to be correct and powerup ending doesn't change pov (unless killed).
- 02:00 KTX Revision 823: fixing autotrack, should work better now
- fixing autotrack, should work better now
- 00:38 KTX Revision 822: well, its potentially bug, but with some luck this was affect nothing so far, still...
- well, its potentially bug, but with some luck this was affect nothing so far, still better be safe
- 00:20 KTX Revision 821: removing void CheckWaterJump() since it not used, hrm...
- removing void CheckWaterJump() since it not used, hrm...
21/08/2008
- 22:27 QTV Feature #164: QTV <-> specs talk
- Let's change this a bit: 1) during round, do NOT display say_games from QTV to the spectators, instead give an error message 2) specs do not need to be able to say_qtv, ever. = during round qtv specs and normal specs can't see each others...
20/08/2008
- 01:18 QTV Revision 163: lastscores and follow aliases now stuffed to client, no more need for cmd prefix
- lastscores and follow aliases now stuffed to client, no more need for cmd prefix
18/08/2008
- 01:22 QTV Revision 162: BUGFIX: Fixed cmd lastscores hopefully :p
- BUGFIX: Fixed cmd lastscores hopefully :p
17/08/2008
- 21:08 KTX Feature #167 (Rejected): Lights off mod
- It's not HL. KTX has already quite some mods and adding new ones is always a bit of a challenge due to the current written code. To be able to add mods easily into KTX a major rewrite would have to be performed, therefor unless there is easy c...
09/08/2008
- 21:46 QTV Revision 161: For devs only: uncomment/comment #define _CRTDBG_MAP_ALLOC in qtv.h if you wish/unw...
- For devs only: uncomment/comment #define _CRTDBG_MAP_ALLOC in qtv.h if you wish/unwish see leaked memory(if any) in output window under MSVC, in debug build only.
- 13:24 MVDSV Bug #168 (Rejected): setup-ffa.txt contains outdated instructions and is not in the repository
- Epic multifail 404, there is nothing wrong with our release! Uh even the dates are messed up on the files section, system wide crash? huh? Now back to olympics...
- 12:38 MVDSV Bug #168: setup-ffa.txt contains outdated instructions and is not in the repository
- on line 18 setup-ffa.txt which is distributed with latest (0.28) mvdsv packs, contains outdated instruction: 6) Run with ./mvdsv +gamedir ffa -port xxxxx from your qwserverdir. +gamedir should be replaced with -game Also this file is not anyw...
- 04:05 QTV Revision 160: A small hack to concatenate several consecutive svc_print packets. A single message...
- A small hack to concatenate several consecutive svc_print packets. A single message can be split up into several svc_print messages, and since we want to print the servername before each message this is a problem. If we don't concatenate we get: S...
- 01:12 QTV Feature #79 (Rejected): QTV spectalk ignore
- ...
- 00:11 QTV Feature #79: QTV spectalk ignore
- This is a client issue. QTV can't decide what you want to see or not, so let's make ezQuake people code this one.
08/08/2008
- 20:37 QTV Revision 159: Show which QTV source/client a message is coming from...
- Show which QTV source/client a message is coming from...
- 19:30 QTV Revision 158: Fixed qtv_backoff to work properly. Also added a "Fast back off" mode suggested by ...
- Fixed qtv_backoff to work properly. Also added a "Fast back off" mode suggested by JohnNy_cz, which increases the backoff by x2 30, 60, 120, 240... instead of 30, 60, 90... This is default, slow back off is qtv_backoff = 2
- 16:36 QTV Revision 157: BUGFIX: 0*delay = 0, not a good thing trying to reconnect all the time :p
- BUGFIX: 0*delay = 0, not a good thing trying to reconnect all the time :p
- 16:30 QTV Revision 156: - Added qtv_reconnect_delay, qtv_backoff and qtv_max_reconnect_delay that allows yo...
- - Added qtv_reconnect_delay, qtv_backoff and qtv_max_reconnect_delay that allows you to decide if reconnect attempts to QTV sources should be done by "backing off" by qtv_reconnect_delay on each reconnect attempt until the qtv_max_reconnect_delay ...
07/08/2008
- 12:50 KTX Feature #167: Lights off mod
- Hi! There used to be this server command 'lights' - which would turn off all lights in the map. You would get a flashlight and flares to look for your opponent .. and bassicaly have a lot of fun doing it :) Would be awesome if this came back!
06/08/2008
- 23:36 QTV Feature #83 (Closed): qtvplay reconnect
- 21:21 <@Cokeman> qtvreconnect 21:21 <@Cokeman> try that btw, if you're using nightly 21:21 <@Renzo> I'm not 21:21 <@Renzo> was it added? 21:21 <@Cokeman> yea I added it at work 21:21 <@Cokeman> but couldn't test it :p 21:21 <@Cokeman> haven'...
- 21:24 MVDSV Bug #166 (Rejected): Floodprot doesn´t work!
- Also, a bug tracker mute has already been created. Do not doublepost same problems since we are automatically just closing such tracker items.
- 21:19 MVDSV Bug #166: Floodprot doesn´t work!
- Release versions for both MVDSV 0.28 and KTX 1.35 . Low level: 9 messages in 1 second causes 1 second silence !http://qw-dev.net/attachments/131/ezquake001.jpg! Medium level: 4 messages in 1 second causes 5 seconds silence !http://qw-dev.n...
- 15:49 MVDSV Bug #166: Floodprot doesn´t work!
- I am administrator of the servers in Brazil, and am having problems with the floodprot. It is not working and also the MUTE used to silence the players also does not work, would like to examine this routine of command as it is of such importance...
- 13:05 KTX Feature #165: Make CVAR for allowing/disallowing yawnmode changes
- Fixed by r820
- 12:51 QTV Feature #164: QTV <-> specs talk
- Choosing what to put on demo/stream isn't that hard, however the 7-10s delay when talking to specs during round from QTV isn't really solveable, send is instant of course but the receive is not. Worth it? Who knows, people have requested this f...
- 12:45 KTX Feature #165 (Closed): Make CVAR for allowing/disallowing yawnmode changes
- XonX commands reset this configuration for now. Also the k_yawnmode 0 will be in the next server pack release under configs/usermodes/default.cfg. Hopefully this will be enough getting rid of the shitmode that has been secretly enabled, if not,...
05/08/2008
- 22:02 KTX Revision 820: k_yawnmode resets to 0 on XonX command
- k_yawnmode resets to 0 on XonX command
- 00:43 KTX Feature #165: Make CVAR for allowing/disallowing yawnmode changes
- k_allow_yawnmode 0/1 or something. Let this be the last time someone actually manages to slip that shitmode enabled without other players noticing it and being "forced" to play one round yawnmode enabled. God damn it, seriously. User comm...
04/08/2008
- 13:43 QTV Revision 155: Extended what's in the RSS file to be like Zalon requested (http://www.quakeworld.n...
- Extended what's in the RSS file to be like Zalon requested (http://www.quakeworld.nu/rsstemp/xml/servers.xml)
- 13:42 QTV Feature #87: XML output on HTTP interface
- I've changed it so that the RSS format now also includes the extra stuff Zalon requested. Parsing XHTML that might change on a whim sucks! XSLT, fuck no! :P
- 02:11 QTV Revision 154: 1) Some minor security issue was fixed. 2) Changed FS_OpenFile() behavior, if gamed...
- 1) Some minor security issue was fixed. 2) Changed FS_OpenFile() behavior, if gamedir is NULL then open file as is = do not search it in qw or id1, well, absolute paths are prohibited. 3) Renamed Sys_SafePath to FS_SafePath and Sys_FileExtension t...
03/08/2008
- 22:47 QTV Revision 153: BUGFIX of BUGFIX: No! definantly don't unescape ALL urls ALL the time, we should on...
- BUGFIX of BUGFIX: No! definantly don't unescape ALL urls ALL the time, we should only do this in specific places... Otherwise there would be no point in escaping stuff. Only do it for demo names when streaming/downloading in this case. Johnny_cz's...
- 21:32 QTV Feature #164: QTV <-> specs talk
- Consider how worth it is to add such special hacks - "send this to QTV but not to MVD" - both to server and QTV for only 4 users who use spectator for whatever weird reasons instead of using QTV just like everyone else.
- 18:38 QTV Feature #164: QTV <-> specs talk
- Well yeah. So we kinda need this "feature" and from how I see it, there are two possibilities: 1) Display everything spectators say to QTV 2) Make command like say_qtv that sends the message to the (all) QTV streams We need to pick one th...
- 00:18 QTV Bug #159 (Closed): QTV doesn't like coop
- 00:03 QTV Bug #159 (Reopened): QTV doesn't like coop
02/08/2008
- 23:14 QW-DEV Website Feature #163: private issues
- Issues related to security must not be accessible to public, even sf.net had this option. Add "private" flag to issues, which will make given issue accessible to people on project only.
- 23:01 QTV Revision 152: bugfix: couldn't download demos with names containing [ and ] e.g. in firefox
- bugfix: couldn't download demos with names containing [ and ] e.g. in firefox
- 14:03 QTV Feature #162 (Rejected): quake II support
- 13:09 QTV Feature #162: quake II support
- Since this feature requires changes to the 1) client 2) server software and 3) QTV itself, a new fork should have to be added, call it Q2TV or whatever. Regarding the changes: 1) Is Q2 client open source, can it playback multiview demos? 2) ...
- 09:50 QTV Feature #162 (Need Feedback): quake II support
- On hold until we have more information on what would be needed but I doubt it will be done unless Q2 server has recording feature. How big is Q2 community?
- 03:11 QTV Feature #162: quake II support
- I have no idea about q2. Basically, there will be required changes in server client and qtv. Not even sure that q2 have server side recording.
- 02:33 QTV Feature #162: quake II support
- Hi: My name is gammaray, admin of q2 chilean server and q2admin plug-in ac. and im wondering if is possible to add support to quake II, i think this would be awesome, since the community of quake II is raising again, and this tool can be ver...
- 00:48 QTV Bug #159 (Closed): QTV doesn't like coop
- I don't like coop either. Closing this one, should be fixed.
01/08/2008
- 11:28 QTV Bug #160 (Closed): QTV does not compile "clean"
- 10:55 QTV Bug #160: QTV does not compile "clean"
- gcc -Wall -O2 -c -o cmd.o cmd.c gcc -Wall -O2 -c -o crc.o crc.c gcc -Wall -O2 -c -o cvar.o cvar.c gcc -Wall -O2 -c -o forward.o forward.c gcc -Wall -O2 -c -o forward_pending.o forward_pending.c gcc -Wall -O2 -c -o info.o inf...
- 10:53 QTV Revision 151: Should be aryan enough for gcc now...
- Should be aryan enough for gcc now...
- 10:41 QTV Revision 150: gcc is a nazi!
- gcc is a nazi!
- 10:38 QTV Revision 149: Lets see if this makes gcc shutup... http://qw-dev.net/issues/show/160
- Lets see if this makes gcc shutup... http://qw-dev.net/issues/show/160
- 00:53 QTV Revision 148: should fix http://qw-dev.net/issues/show/159
- should fix http://qw-dev.net/issues/show/159
31/07/2008
- MVDSV 0.28 sources for server admins who want to compile their own
- 16:07 KTX Support #161: Make KTX compile 64 bits
- ...
- 16:03 QTV Bug #160: QTV does not compile "clean"
- ...
- 15:41 QTV Bug #142 (Rejected): Load qtv.cfg (or any .cfg) from QTV root directory
- 15:41 QTV Bug #142: Load qtv.cfg (or any .cfg) from QTV root directory
- Actually, it chekcs for config in qtv-root/qtv directory and falls back to qtv-root directory if not found.
- 15:39 QTV Bug #159: QTV doesn't like coop
- ...
- 15:32 QTV Bug #142: Load qtv.cfg (or any .cfg) from QTV root directory
- Agreed :D
- Changelog for the release version.
- 00:19 KTX Bug #45 (Rejected): RA: Keep arena settings after map change
- This is not all that useful. Let's get rid of it.
- 00:08 KTX Feature #154: race: reset race toptime/player only on mapchange
- Lets keep this simple. Remove the result only when map is changed.
- 00:04 KTX Feature #154: race: reset race toptime/player only on mapchange
- toptime/topplayer record should not get removed as easily as it does now, it should only get removed (reset) when map has changed and/or race removed completely (by starting a match or so). at the moment this toptime gets removed if (by acciden...
- 00:02 KTX Bug #152 (Closed): r_cdel typo
- Applied in changeset r819.
30/07/2008
- 23:58 KTX Revision 819: Renamed race command r_ccdel in r_cdel to keep race commands similar, fixes #152
- Renamed race command r_ccdel in r_cdel to keep race commands similar, fixes #152
- 23:42 KTX Bug #153: rbreak won't rcancel
- if people are in line and you are player racing, rbreak will take you off the line but won't cancel your race so people might have to wait for 60s timeout or end of your turn. rbreak should rcancel first.
- 23:04 KTX Bug #152: r_cdel typo
- r_cdel used in race to delete checkpoints and being the opposite of r_cset is currently r_ccdel. I believe it is a typo :)
- 22:18 MVDSV Bug #151: player stuck in platform after CM_HullTrace() fix
- Make love not WarCraft??? OMG!!!!!!!!!!!!!!!!!! LAME!!!!!!!!!!!!!!!!!!!!!
- 22:09 MVDSV Bug #151: player stuck in platform after CM_HullTrace() fix
- cut version of demo, fucu pov.
- 21:43 MVDSV Bug #151: player stuck in platform after CM_HullTrace() fix
- My server did! That damned bastard! FUCKEEEER!
- 21:42 MVDSV Bug #151: player stuck in platform after CM_HullTrace() fix
- Jeez, who deleted it?!!
- 21:34 MVDSV Bug #151: player stuck in platform after CM_HullTrace() fix
- The demo was here (no more available for download) http://qw.suomicom.fi:28000/dl/demos/2on2_epic_vs_mix[dm2]080708-2201.mvd
- 21:30 MVDSV Bug #151: player stuck in platform after CM_HullTrace() fix
- A player got stuck in dm2 lowrl to secret-ra platform when this platform was moving in the upwards direction and the player was close to the right wall facing ng area. There was a mvd demo of this which it seems noone did save.
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