Feature #119

sv_cullentities

Added by Anonymous 155 days ago. Updated 88 days ago.

Status:Assigned Start:11/05/2008
Priority:Low Due date:11/05/2030
Assigned to:qqshka % Done:

0%

Category:Core Spent time: -
Target version:Later versions

Description

A technique used by the server that prevent the use of wallhacks by not sending info on where the entities are locaded when they not are in the PoV (e.g. behind walls) of the player.

Advantages: wallhacks renders useless, eats less bandwidth.

Some other Quake engines that already use it is Darkplaces, FTE and recent ProQuake.

History

11/05/2008 20:53 - Renzo

  • Due date set to 11/05/2030
  • Category set to Core
  • Status changed from New to Assigned
  • Priority changed from Normal to Low
  • Target version set to Later versions

We'll see.

17/07/2008 20:52 - deurk

  • Assigned to set to qqshka

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