Telefrag protection (Feature coding #371)


Added by Anonymous about 2 years ago. Updated about 2 years ago.


Status:Fixed Start date:26/03/2011
Priority:High Due date:
Assignee:Ivanhoe % Done:

0%

Category:Bloodfest
Target version:1.37

Description

Bloodfest needs telefrag protection. It is very difficult to get a match going with more than two players because of the telefrags.

- mli


History

Updated by deurk about 2 years ago

  • Target version set to 1.37

Updated by deurk about 2 years ago

  • Assignee set to Ivanhoe

Updated by Renzo about 2 years ago

I will update .ents to contain more player spawns to prevent this. There is probably some issue with spawns in the first place, if I remember correctly from the talks two or so weeks ago.

Updated by Renzo about 2 years ago

Updated .ents so that every map has at least 8 spawns for players, hopefully it works better now.

  • Priority changed from Normal to Low
  • Status changed from New to Need Feedback

Updated by deurk about 2 years ago

  • Priority changed from Low to High

Updated by deurk about 2 years ago

Spawn types have been changed, new spawns have been added, waiting a few days for feedback to close this issue.
Please try it with 8 people at least.

Updated by Kalma about 2 years ago

Didn't see any telefrags last night, but only 6 players at most.

On Bloodfest I once spawned at the ceiling. It was a long fall.

Updated by deurk about 2 years ago

Seems to be resolved. Closing issue.

  • Status changed from Need Feedback to Fixed

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