Bug #190
Droppack gives ammo even if it doesn't have it (immediate fix required)
| Status: | Closed | Start: | 10/11/2008 | |
|---|---|---|---|---|
| Priority: | Immediate | Due date: | 10/11/2008 | |
| Assigned to: | % Done: | 100% |
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| Category: | Core | Spent time: | - | |
| Target version: | 1.36 |
Description
Demo_jump 6:30
Nony depletes his rl ammo, dies, milton picks up the pack and receives 5 rockets.
Immediate fix is required.
History
Updated by Renzo over 1 year ago
- Status changed from 2 to Closed
- % Done changed from 0 to 100
I see, a dmm3 specific feature.
You always get at least the amount of ammo as the weapon pickup gives when dropping packs, even if you don't have that much ammo.
In dmm1, picked up ammo is as it is, drop rl:0 and you'll get rl:0 from that pack.