Bug #188

incorrect qtv data if all players leave

Added by JohnNy_cz almost 2 years ago. Updated over 1 year ago.

Status:Closed Start:18/10/2008
Priority:Immediate Due date:
Assigned to:qqshka % Done:

100%

Category:Core Spent time: 1.00 hour
Target version:0.29

Description

I don't know if this issue belongs to QTV or MVDSV, sorry :(

This bug causes server looking active (with players) on QTV list even if there are no players present on it. This can take hours, even days (!).

To reproduce:
- connect two players to a server
- start a match (ready > countdown -> match is on)
both players leave the server (disconnect)

Now what is visible on QTV page: server in standby mode with one of the players still being present in the "scoreboard".
Until someone joins the server and removes the scoreboard (press +attack), it will stake like this (forever).

    [6] minutes remaining
    HeadClene dropped
    HeadClene left the game with 6 frags
    Not enough buffered #1
    Not enough buffered #1
    Not enough buffered #1
    Not enough buffered #1
    Gargel dropped
    Gargel left the game with -1 frags
    The match is over

    Server recording canceled, demo removed
    4 on 4 settings enabled
    read error from QTV client, dropping

    Long map uptime, reloading

History

Updated by deurk over 1 year ago

  • Target version set to 0.29

Updated by Renzo over 1 year ago

  • Category set to Core
  • Status changed from New to Closed
  • Assigned to set to qqshka
  • Priority changed from Normal to Immediate
  • % Done changed from 0 to 100

It fixxxxrd KTX bug bug no more.

KTX Revision 854, fixed.

Updated by JohnNy_cz over 1 year ago

tried on my localhost (original bug was reproducable on public server which is not online anymore), seems fixed

Also available in: Atom PDF