Goals
General documentation
12/12/2007
The goal of this project is to create a complex and comfortable QuakeWorld pickup system.
It should help:- players to look for games with parameters (skill, ping, game type)
- admins to manage small and quick tournaments.
The entry point of this system should be in the QuakeWorld client, where the user picks what kind of game he wants to play and the system looks for an opponent for him.
Main Goals
- analyze the problem
- specify the whole process of looking for an opponent
- write exact specification
- implement main parts:
- client-side interface
- central server
- outputs (web pages, statistics, ...)