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Welcome to the QW-DEV.net projects framework website!

QW-DEV.net's initiative is to regroup today's QuakeWorld(R) developments, may they be
  • client coding,
  • server coding,
  • mod coding,
  • texture drawing,
  • map building,
  • 3D modeling,
  • sound sampling.
  • etc...

In this website, projects admins can host their development, and be provided with useful tools to help development. Some projects are also just listed and linked to their official site, as long as they are QuakeWorld(R) related.

Spread the word, share the information and let's build the most complete list of today's QuakeWorld(R) developments!

Latest news

MVDSV: Updated server package for Windows
Added by Tero Parkkonen 19 days ago

KTX: KTX 1.35 rev.763 linux/w32
Added by Tero Parkkonen 33 days ago

MVDSV: MVDSV 0.28 rev.777 linux/w32
Added by Tero Parkkonen 33 days ago

QTV: QTV ver.1.00b rev.72 build 3402
Added by Tero Parkkonen 33 days ago

QTV: Chat compliant QTV build 11.3.2008
Added by Tero Parkkonen 62 days ago

View all news

Latest projects

  • QWPickup (12/12/2007 13:56)

    The goal of the project is to create a complex and comfortable QuakeWorld pickup system.

    It should help players to look for games with parameters (skill, ping, type) and help run quick tournaments.

    More: http://qw-dev.net/documents/show/2

  • rpickup (29/11/2007 20:05)

    rpickup is a compilation of eggdrop scripts that functions as a IRC pickup bot. More features are planned.

  • Deadly_sp Creations (24/11/2007 08:33)

    This is my corner on QW-DEV.net dedicated to my map creations.

  • Maps Design (24/11/2007 08:25)

    This project aims at gathering maps designers with their own project space.

  • Quake Remodeling Project (23/11/2007 20:16)

    This project is to modernize Quake's aesthetics as much as possible without changing the mood, theme, or atmosphere of any setting and to provide the end-user with an easy-to-install pack which will be used simply and efficiently by the Quake engine.